Crewman Rodney Olson  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 37 M 5 (-1) 4 (-1) 8 (0) 6 (0) 7 (0) 7 (0)548677
Wealthy, Vicious
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Deception 2
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 1
Persuade 1
Profession (Worker) 0
Recon 1
Science (Space Sciences) 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent34
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Sterling Moore Enemy 0 1 0 1 Florian (M/40)
Mark Griffiths Enemy 0 6 1 3 Darrian, Imperium (M/20)
Lexie Ray Enemy 0 3 1 3 Thaggeshi (F/43)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Gained a contact.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 An investigation takes on a dangerous turn.
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 28 Go undercover to investigate an enemy.
3 28 A revolution, attack or other unusual event throws Rodney Olson's life into chaos, forcing Rodney Olson to leave the planet.
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Continued as Agent (Intelligence).
4 32 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
5 32 Failed to qualify for Line/Crew (Navy).
5 32 Submitted to the draft.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Rodney Olson's ship or starport is destroyed by criminals. Gain them as an Enemy.
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