Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Imperial trade restrictions force Rogers Rule out of business. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Betrayed by a friend. One of Rogers Rule's Contacts or Allies betrays Rogers Rule, ending Rogers Rule's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Became a Prisoner (Inmate). |
3 |
28 |
Accused of assaulting a prison guard. |
4 |
28 |
Switched to Prisoner (Fixer) with previous rank. |
4 |
29 |
Make friends with another inmate; gain them as a Contact. |
5 |
32 |
Returned to Prisoner (Inmate). |
5 |
35 |
Disgraced. Word of Rogers Rule's criminal past reaches Rogers Rule's homeworld. |