Rogers Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 37 M 4 (-1) 10 (1) 3 (-1) 13 (2) 8 (0) 4 (-1)4A3D84
Constructive, Determined
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 0
Drive 0
Electronics 0
Melee (Unarmed) 1
Persuade 0
Profession (Sports) 0
Science (Life Sciences) 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Agent Law Enforcement Corporal11
Prisoner Inmate 02
Prisoner Fixer 01
 
Name Type Affinity Enmity Power Influence Species
Louise Ahern Enemy 0 3 4 0 Luriani (F/55)
Sandy Reid Contact 1 0 5 3 Kedepu (M/54)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Imperial trade restrictions force Rogers Rule out of business.
2 20 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 Go undercover to investigate an enemy.
2 24 Betrayed by a friend. One of Rogers Rule's Contacts or Allies betrays Rogers Rule, ending Rogers Rule's career. That Contact or Ally becomes a Rival or Enemy.
2 24 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 24 Became a Prisoner (Inmate).
3 28 Accused of assaulting a prison guard.
4 28 Switched to Prisoner (Fixer) with previous rank.
4 29 Make friends with another inmate; gain them as a Contact.
5 32 Returned to Prisoner (Inmate).
5 35 Disgraced. Word of Rogers Rule's criminal past reaches Rogers Rule's homeworld.
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