Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
3 |
20 |
Became a Scout (Surveyor). |
3 |
22 |
Roscoe Matthews's ship is damaged, and Roscoe Matthews have to hitch-hike Roscoe Matthews's way back across the stars to the nearest scout base. |
3 |
22 |
Gain 6 Contacts. Gain 1 Enemies. |
4 |
22 |
Failed to qualify for Infantry (Army). |
4 |
22 |
Submitted to the draft. |
4 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
25 |
Lost eye or limb. |
5 |
25 |
Returned to Drifter (Wanderer). |
5 |
26 |
Roscoe Matthews run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
30 |
Opponents of Roscoe Matthews's belief system ambush Roscoe Matthews. |
6 |
30 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
30 |
Switched to Drifter (Barbarian). |
7 |
31 |
Attacked by enemies and injured. |
7 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
31 |
Gain Enemy if Roscoe Matthews don't already have one. |