Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A sudden war destroys Ruby Clubb's trade routes and contacts, forcing Ruby Clubb to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Ruby Clubb accepted an offer of inducements to betray Ruby Clubb's faith. Gain 90,000 in cash. |
3 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
27 |
Became a Scout (Explorer). |
4 |
29 |
Ruby Clubb survey an alien world. |
4 |
31 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Explorer). |
5 |
35 |
Ruby Clubb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |