Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Physician (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies that Ruel Anderson easily defeat. |
1 |
19 |
Gain Enemy if Ruel Anderson don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Find Ancient Technology. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Failed to qualify for Artist (Entertainer). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
32 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |