Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Birth or Death involving a family member or close friend. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
28 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Make an unexpected connection outside Rush Penn's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |