Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
19 |
Sa Papa Sepaba manipulate and charm Sa Papa Sepaba's way through high society. Gain a Rival and an Ally. |
1 |
22 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
2 |
22 |
Voluntarily left Diplomat |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
27 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
28 |
Betrayed by a friend. One of Sa Papa Sepaba's Contacts or Allies betrays Sa Papa Sepaba, ending Sa Papa Sepaba's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Became a Merchant (Broker). |
5 |
29 |
A series of bad deals and decisions force Sa Papa Sepaba into bankruptcy. Sa Papa Sepaba salvages what Sa Papa Sepaba can. |
5 |
32 |
Promoted to Merchant (Broker) rank 1. |
6 |
32 |
Continued as Merchant (Broker). |
6 |
36 |
Given advanced training in a specialist field |
7 |
36 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
36 |
Retired at age 36. |