Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
27 |
Offered job by a patron. Now owe him a favor. |
2 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
29 |
Became a Scholar (Field Researcher). |
3 |
30 |
An expedition or voyage goes wrong, leaving Saarsin stranded in the wilderness. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Saarsin refuse to secretly provide religious rites for a dying leader or noble, because they do not share Saarsin's faith. |