Senior Crewman Safeko A-weko  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 37 M 1 (-2) 5 (-1) 3 (-1) 6 (0) 10 (1) 4 (-1)1536A4
Self-made, Frightened, Sculpted cheekbones
 
Skills
Animals 0
Athletics 0
Broker 1
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Gun Combat 0
Gunner 0
Mechanic 1
Pilot 0
Stealth 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Drifter Wanderer 01
Merchant Merchant Marine Senior Crewman13
 
Name Type Affinity Enmity Power Influence Species
Abbathbaeb Abta-po Rival 1 1 3 5 Bwap (F/79)
Abbathbaeb Abta-po gains in power and influence.
Aabta-A-ta Contact 1 2 3 1 Bwap (F/77)
Beta-pa-so Arabpe Contact 0 1 4 0 Bwap (F/75)
Beta-pa-so Arabpe is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Safeko A-weko is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 20 Failed to qualify for Cavalry (Army).
2 20 Became a Drifter (Wanderer).
2 24 Safeko A-weko run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Became a Merchant (Merchant Marine).
3 25 Make an unexpected connection outside Safeko A-weko's normal circles. Gain a Contact.
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 32 Embroiled in legal trouble.
5 32 Continued as Merchant (Merchant Marine).
5 36 Make an unexpected connection outside Safeko A-weko's normal circles. Gain a Contact.
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