Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Selmer Gleeson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Selmer Gleeson fail to help. Gain an Enemy. |
2 |
25 |
Selmer Gleeson have no idea what happened to Selmer Gleeson – they found Selmer Gleeson's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Selmer Gleeson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Became a Merchant (Broker). |
4 |
29 |
Make an unexpected connection outside Selmer Gleeson's normal circles. Gain a Contact. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Moved to a new world. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |