Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
21 |
A police detective or rival criminal forces Seymour Boyd to flee and vows to hunt Seymour Boyd down. Gain an Enemy. |
2 |
21 |
Failed to qualify for Explorer (Scout). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Find valuable salvage. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
28 |
Seymour Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Seymour Boyd retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Seymour Boyd is caught in the periphery of a scandal. |
5 |
35 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |