Junior Project Worker Seymour Boyd  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 37 M 8 (0) 4 (-1) 7 (0) 8 (0) 6 (0) 4 (-1)847864
Prosaic
 
Skills
Athletics 0
Carouse 1
Deception 0
Diplomat 0
Drive 0
Gun Combat 0
Mechanic 0
Melee 0
Persuade 1
Recon 0
Stealth 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Rogue Pirate Lackey01
Drifter Barbarian 12
Believer Missionary/Humanitarian Junior Project Worker-12
 
Name Type Affinity Enmity Power Influence Species
Abraham Stoker Enemy 0 2 1 1 Dynchia, Imperium (M/56)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Rogue (Pirate) with the new title Lackey.
1 21 A police detective or rival criminal forces Seymour Boyd to flee and vows to hunt Seymour Boyd down. Gain an Enemy.
2 21 Failed to qualify for Explorer (Scout).
2 21 Became a Drifter (Barbarian).
2 23 Find valuable salvage.
2 25 Promoted to Drifter (Barbarian) rank 1.
3 25 Continued as Drifter (Barbarian).
3 28 Seymour Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 28 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 29 Seymour Boyd retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
5 32 Continued as Believer (Missionary/Humanitarian).
5 35 Seymour Boyd is caught in the periphery of a scandal.
5 35 Demoted to Believer (Missionary/Humanitarian) rank -1.
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