Technician Shane Sim  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 37 M 4 (-1) 6 (0) 3 (-1) 7 (0) 6 (0) 3 (-1)463763
Scarred, Values hard work
 
Skills
Admin 0
Art (Performing) 0
Broker 0
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Engineer 0
Gambler 1
Melee (Blade) 1
Persuade 0
Profession (Sports/Team Ball Sports) 1
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Psychology) 1
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 01
Scout Explorer 01
Scholar Field Researcher 02
Citizen Worker Technician22
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 Injured.
2 21 Became a Scout (Explorer).
2 24 Psychologically damaged by Shane Sim's time in the scouts.
3 24 Became a Scholar (Field Researcher).
3 27 A disaster or war strikes.
3 27 Lost eye or limb. Owe 1,250 for medical bills.
3 27 The planetary government interferes with Shane Sim's research for political or religious reasons. Shane Sim continue working secretely.
4 28 Continued as Scholar (Field Researcher).
4 29 Severely injured. Fully recovered. Owe 7,500 for medical bills.
5 29 Became a Citizen (Worker).
5 31 Shane Sim learn something Shane Sim should not have – a corporate secret, a political scandal – which Shane Sim can profit from illegally.
5 33 Promoted to Citizen (Worker) rank 1.
6 33 Continued as Citizen (Worker).
6 37 Shane Sim is rewarded for Shane Sim's diligence or cunning.
6 37 Promoted to Citizen (Worker) rank 2 with the new title Technician.
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