Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was sent to prison. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Prisoner (Thug). |
2 |
23 |
The warden takes an interest in Sherman Ames's case. |
2 |
26 |
Promoted to Prisoner (Thug) rank 1. |
2 |
26 |
Paroled from prison. |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
30 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
33 |
Moved to a new world. |