Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Study Gambler as a hobby. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Scientist (Scholar). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
29 |
A series of bad deals and decisions force Sherman Pearson into bankruptcy. Sherman Pearson salvages what Sherman Pearson can. |
3 |
29 |
Failed to qualify for Thief (Rogue). |
3 |
29 |
Became a Drifter (Wanderer). |
3 |
31 |
Sherman Pearson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
31 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
34 |
Involved in a feud with a rival criminal organization. |
4 |
34 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
35 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |