Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Sim Henry's Contacts or Allies betrays Sim Henry, ending Sim Henry's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Merchant (Free Trader). |
5 |
37 |
Make an unexpected connection outside Sim Henry's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 1. |