Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Sim Penn far from home. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
Sim Penn join a gambling circle on board. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
28 |
Nearly killed. Owe 7,500 for medical bills. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
29 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
29 |
Became a Scout (Surveyor). |
5 |
31 |
Sim Penn's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
35 |
Someone more charismatic but less devout than Sim Penn has become Sim Penn's superior. |
6 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |