Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Son May left the community. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Embroiled in legal trouble. |
3 |
29 |
Forced to muster out. |
4 |
29 |
Became a Entertainer (Performer). |
4 |
33 |
Son May is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |