Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Failed to qualify for Broker (Merchant). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Squire Andrew do not know what happened to Squire Andrew. There is a gap in Squire Andrew's memory. |
4 |
28 |
Failed to qualify for Journalist (Entertainer). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Became a Scout (Explorer). |
5 |
35 |
Squire Andrew spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Squire Andrew's ship is damaged, and Squire Andrew have to hitch-hike Squire Andrew's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 6 Contacts. Gain 1 Enemies. |
5 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |