Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Psychologically damaged by Stacy Twaddle's time in the scouts. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Stacy Twaddle foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
24 |
Attempt at commissioned failed. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Navy (Flight) with previous rank. |
3 |
27 |
Stacy Twaddle join a gambling circle on board. |
3 |
28 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
28 |
Continued as Navy (Flight). |
4 |
29 |
Vessel participates in a diplomatic mission. |
4 |
29 |
Gain a contact. |
4 |
32 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
5 |
32 |
Voluntarily left Flight |
5 |
32 |
Became a Scholar (Physician). |
5 |
34 |
Caught cheating in some fashion, advancing Stacy Twaddle's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
34 |
A rival researcher blackens Stacy Twaddle's name or steals Stacy Twaddle's research. Gain a Rival. |
5 |
34 |
Gain an Enemy |
5 |
36 |
Promoted to Scholar (Physician) rank 1. |