Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Entered University. |
2 |
22 |
Become leader in social movement. |
2 |
22 |
Gain an Ally and an Enemy. |
2 |
25 |
Graduated. |
3 |
25 |
Voluntarily left Wanderer |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
25 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
3 |
27 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
27 |
Became a Agent (Intelligence). |
4 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
31 |
A notable academic consults with Stewart Mathew about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
32 |
Continued as Believer (Missionary/Humanitarian). |
6 |
33 |
Stewart Mathew is sent to a new community or parish to preach The Word among the poor. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |