Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lost eye or limb. Owe 2,500 for medical bills. |
1 |
21 |
Gain Enemy if Sumner Silva don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Sumner Silva do not know what happened to Sumner Silva. There is a gap in Sumner Silva's memory. |
4 |
29 |
Failed to qualify for Performer (Entertainer). |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Sumner Silva run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Failed to qualify for Corporate Agent (Agent). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Given advanced training in a specialist field |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |