Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
Terry Herrera's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Terry Herrera's Contacts or Allies betrays Terry Herrera, ending Terry Herrera's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
29 |
Perform an exemplary service for the scouts. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
32 |
Terry Herrera discover a world, item or information of worth to the Imperium. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |