Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
21 |
Terry Medina is ordered to take part in a black ops mission that goes against Terry Medina's conscience. Gain the lone survivor as an Enemy. |
3 |
21 |
Failed to qualify for Cavalry (Army). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
22 |
Terry Medina is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
22 |
Became a Drifter (Barbarian). |
4 |
23 |
Moved to a new world. |
5 |
26 |
Continued as Drifter (Barbarian). |
5 |
29 |
Terry Medina run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
30 |
Terry Medina accepted an offer of inducements to betray Terry Medina's faith. Gain 70,000 in cash. |
6 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
33 |
Became a Entertainer (Journalist). |
7 |
37 |
Victim of a crime |
7 |
37 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |