Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Thad Gray's scout ship is one of the first on the scene to rescue the survivors of a disaster but Thad Gray fail to help. Gain an Enemy. |
1 |
20 |
Psychologically damaged by Thad Gray's time in the scouts. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
When dealing with an alien race, Thad Gray botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Entertainer (Performer). |
3 |
28 |
Works is especially well received and popular, making Thad Gray a minor celebrity |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Encounter a Psionic institute. |
4 |
34 |
Tested for psionic powers |