Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Uitleakhualul Ei'ar's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Uitleakhualul Ei'ar's Grandfather was a fool who gambled away much of Uitleakhualul Ei'ar's land. |
0 |
0 |
Uitleakhualul Ei'ar's ancestral territory is 2. |
0 |
0 |
Uitleakhualul Ei'ar is the second son. |
0 |
14 |
Rite of passage completed with a 3. |
1 |
14 |
Became a Envoy (Duellist). |
1 |
15 |
Spend time in diplomatic circles. Gain an Ally. |
1 |
18 |
Promoted to Envoy (Duellist) rank 1 with the new title Junior Envoy. |
2 |
18 |
Continued as Envoy (Duellist). |
2 |
21 |
Offered membership of a conspiracy in the upper echelons of the clan. Refused and gain the conspiracy as an Enemy. |
3 |
22 |
Continued as Envoy (Duellist). |
3 |
24 |
A blunder in a negotiation brings shame to the clan. Uitleakhualul Ei'ar is now a Yohai (outcast). |
4 |
24 |
Became a Outcast (Labourer). |
4 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Continued as Outcast (Labourer). |
5 |
30 |
Survive on the edge.Gain a Contact. |
6 |
32 |
Continued as Outcast (Labourer). |
6 |
35 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |