Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Waldo Learmonth spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Waldo Learmonth's ship is damaged, and Waldo Learmonth have to hitch-hike Waldo Learmonth's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 6 Contacts. Gain 3 Enemies. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Waldo Learmonth have no idea what happened to Waldo Learmonth – they found Waldo Learmonth's ship drifting on the fringes of friendly space. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Find valuable salvage. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
32 |
Survived a risky adventure but gained nothing. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |