Settler Walton Greerson  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Iltharan 37 M 2 (-2) 7 (0) 8 (0) 11 (1) 12 (2) 9 (1)4 (-1)278BC9
Obese, Unexacting
 
Skills
Awareness 0
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Explosives 1
Gun Combat (Slug) 1
Investigate 0
Language 0
Medic 0
Profession (Sports/Atmosphere Surfing) 1
Recon 1
Science (Life Sciences/Psionicology) 1
Survival 2
Telepathy 0
CareerAssignmentTitleRankTerms
Scholar Field Researcher 01
Army Cavalry Lance Corporal11
Citizen Colonist Settler22
 
EducationGraduated
Psionic Community Failed
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Join a social movement.
1 20 Dropped out of the psionic community.
2 20 Became a Scholar (Field Researcher).
2 23 An expedition or voyage goes wrong, leaving Walton Greerson stranded in the wilderness.
3 23 Became a Army (Cavalry) with the new title Private.
3 26 Advanced training in a specialist field
3 27 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
4 27 Voluntarily left Cavalry
4 27 Became a Citizen (Colonist).
4 28 Spend time with an alien race. Gain a contact.
4 31 Promoted to Citizen (Colonist) rank 1.
5 31 Continued as Citizen (Colonist).
5 32 Walton Greerson is rewarded for Walton Greerson's diligence or cunning.
5 35 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
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