Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Winfred Carroll run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
Winfred Carroll is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
25 |
Became a Scholar (Field Researcher). |
3 |
29 |
Gained a contact. |
3 |
29 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
29 |
Continued as Scholar (Field Researcher). |
4 |
32 |
An expedition or voyage goes wrong, leaving Winfred Carroll stranded in the wilderness. |
5 |
32 |
Became a Merchant (Broker). |
5 |
35 |
Winfred Carroll's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
36 |
Promoted to Merchant (Broker) rank 1. |