Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Moved to a new world. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Marine Support (Marine). |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Failed to qualify for Broker (Merchant). |
3 |
27 |
Switched to Drifter (Scavenger). |
3 |
29 |
Winston Hudson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Citizen (Colonist). |
4 |
31 |
A revolution, attack or other unusual event throws Winston Hudson's life into chaos, forcing Winston Hudson to leave the planet. |
5 |
31 |
Became a Rogue (Thief). |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |