Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Wobe-Wa-sabe Wa-wewa's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wobe-Wa-sabe Wa-wewa fail to help. Gain an Enemy. |
1 |
20 |
Wobe-Wa-sabe Wa-wewa's ship is damaged, and Wobe-Wa-sabe Wa-wewa have to hitch-hike Wobe-Wa-sabe Wa-wewa's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 2 Contacts. Gain 1 Enemies. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
Wobe-Wa-sabe Wa-wewa have no idea what happened to Wobe-Wa-sabe Wa-wewa – they found Wobe-Wa-sabe Wa-wewa's ship drifting on the fringes of friendly space. |
4 |
28 |
Became a Entertainer (Journalist). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
32 |
Continued as Entertainer (Journalist). |
5 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Wobe-Wa-sabe Wa-wewa far from home. |
6 |
35 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
35 |
Retired at age 35. |