Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
A mission goes wrong; Worth Neal and several others are captured and mistreated by the enemy. Gain Worth Neal's jailer as an Enemy. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
23 |
Make a breakthrough in Worth Neal's field. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Voluntarily left Field Researcher |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Courier). |
3 |
30 |
Worth Neal's scout ship is one of the first on the scene to rescue the survivors of a disaster but Worth Neal fail to help. Gain an Enemy. |
3 |
30 |
Worth Neal have no idea what happened to Worth Neal – they found Worth Neal's ship drifting on the fringes of friendly space. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
When dealing with an alien race, Worth Neal botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Lost eye or limb. Owe 2,500 for medical bills. |