Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Yo Seii Eieea's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Yo Seii Eieea's Grandfather was a fool who gambled away much of Yo Seii Eieea's land. |
0 |
0 |
Yo Seii Eieea's ancestral territory is 2. |
0 |
0 |
Yo Seii Eieea is the second son. |
0 |
14 |
Befriended one of the other young Aslan undergoing the rite that day. Gain a Contact. |
0 |
14 |
Rite of passage completed with a 6. |
1 |
14 |
Became a Envoy (Duellist). |
1 |
18 |
Yo Seii Eieea' clan places Yo Seii Eieea in a difficult situation and Yo Seii Eieea fled. |
2 |
18 |
Continued as Envoy (Duellist). |
2 |
20 |
Failed in a conspiracy with the upper echelons of the clan. |
2 |
20 |
A blunder in a negotiation brings shame to the clan. Yo Seii Eieea is now a Yohai (outcast). |
2 |
22 |
Promoted to Envoy (Duellist) rank 1 with the new title Junior Envoy. |
3 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
24 |
Involved in a gambling ring. |
3 |
26 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
26 |
Continued as Rogue (Pirate). |
4 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
27 |
Became a Drifter (Scavenger). |
5 |
30 |
Yo Seii Eieea run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Continued as Drifter (Scavenger). |
6 |
35 |
Promoted to Drifter (Scavenger) rank 1. |