Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Zack Lucas foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
30 |
Accepted a deal with criminal or other figure under investigation. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Became a Noble (Diplomat) with the new title Intern. |
4 |
32 |
Become deeply involved in politics on Zack Lucas's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
34 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |