Scout Abraham Fitzsimons  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 38 M 8 (0) 4 (-1) 7 (0) 3 (-1) 6 (0) 5 (-1)847365
Enduring, Harried
 
Skills
Admin 0
Deception 1
Drive 0
Flyer 0
Gun Combat (Energy) 1
Investigate 0
Jack-of-All-Trades 1
Pilot 0
Recon 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Agent11
Scout Courier Scout24
 
Name Type Affinity Enmity Power Influence Species
Eleanore Mills Enemy 0 4 0 0 Ne Kraeda ren Kelva (F/43)
Mont Fleming Enemy 0 5 0 1 Dolphin, Imperium (M/25)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Rewarded for a successful mission.
1 22 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
2 22 Voluntarily left Corporate Agent
2 22 Became a Scout (Courier).
2 24 Abraham Fitzsimons's scout ship is one of the first on the scene to rescue the survivors of a disaster but Abraham Fitzsimons fail to help. Gain an Enemy.
2 24 Psychologically damaged by Abraham Fitzsimons's time in the scouts.
3 26 Continued as Scout (Courier).
3 27 Good fortune
4 30 Continued as Scout (Courier).
4 31 Birth or Death involving a family member or close friend.
4 34 Promoted to Scout (Courier) rank 1 with the new title Scout.
5 34 Continued as Scout (Courier).
5 38 Abraham Fitzsimons's scout ship is one of the first on the scene to rescue the survivors of a disaster but Abraham Fitzsimons fail to help. Gain an Enemy.
5 38 Psychologically damaged by Abraham Fitzsimons's time in the scouts.
5 38 Promoted to Scout (Courier) rank 2.
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