Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
An expedition or voyage goes wrong, leaving Addie Alardice stranded in the wilderness. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Addie Alardice do not know what happened to Addie Alardice. There is a gap in Addie Alardice's memory. |
3 |
23 |
Failed to qualify for Intelligence (Agent). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
A good deal ensures Addie Alardice is living the high life for a few years. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Make an unexpected connection outside Addie Alardice's normal circles. Gain a Contact. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Make an unexpected connection outside Addie Alardice's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |