Crewman Adolph Andrew  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 38 M 8 (0) 3 (-1) 7 (0) 7 (0) 13 (2) 8 (0)8377D8
Impudent
 
Skills
Astrogation 1
Athletics 0
Broker 2
Drive 0
Gun Combat 0
Gunner (Screen) 1
Gunner (Turret) 1
Mechanic 0
Pilot 0
Science (Physical Sciences) 0
Seafarer 0
Steward 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Merchant Merchant Marine Crewman03
 
EducationGraduated
Naval Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Jones Welter Contact 2 1 5 3 Pirian (M/53)
Relationship redefined. Rival becomes a contact.
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 19 Join a social movement.
1 22 Graduated.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 23 Adolph Andrew is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 23 Became a Merchant (Merchant Marine).
4 27 Continued as Merchant (Merchant Marine).
4 29 Embroiled in legal trouble.
5 31 Continued as Merchant (Merchant Marine).
5 35 Risk Adolph Andrew's fortune on a possibility lucrative deal and win.
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