Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
3 |
23 |
Became a Scout (Courier). |
3 |
26 |
Adrian Walsham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Adrian Walsham fail to help. Gain an Enemy. |
3 |
26 |
Adrian Walsham's ship is damaged, and Adrian Walsham have to hitch-hike Adrian Walsham's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 4 Contacts. Gain 2 Enemies. |
4 |
27 |
Continued as Scout (Courier). |
4 |
30 |
Spend several years jumping from world to world in Adrian Walsham's scout ship. |
5 |
31 |
Continued as Scout (Courier). |
5 |
34 |
When dealing with an alien race, Adrian Walsham have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |