Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
21 |
Given a special assignment or duty in Al Mathew's unit. |
2 |
24 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
24 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
3 |
24 |
Continued as Army (Infantry). |
3 |
25 |
Unit is slaughtered in a disastrous battle, for which Al Mathew blame Al Mathew's commander. Gain commander as Enemy. |
4 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Opponents of Al Mathew's belief system ambush Al Mathew. |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Became a Merchant (Broker). |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Promoted to Merchant (Broker) rank 1. |
6 |
33 |
Continued as Merchant (Broker). |
6 |
37 |
A good deal ensures Al Mathew is living the high life for a few years. |
6 |
37 |
Promoted to Merchant (Broker) rank 2. |