Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Alberto Bennett's ship is damaged, and Alberto Bennett have to hitch-hike Alberto Bennett's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 1 Contacts. Gain 3 Enemies. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
24 |
A disaster leaves several injured, and others blame Alberto Bennett, forcing Alberto Bennett to leave Alberto Bennett's career. Gain a Rival. |
2 |
24 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
28 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
34 |
An expedition or voyage goes wrong, leaving Alberto Bennett stranded in the wilderness. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |