Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Spend time with an alien race. Gain a contact. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Betrayed by a friend. One of Alice McPherson's Contacts or Allies betrays Alice McPherson, ending Alice McPherson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Drafted into Law Enforcement |
4 |
34 |
Promoted to Drifter (Scavenger) rank 4. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
Alice McPherson's work ends up coming home with Alice McPherson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |