Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
20 |
Failed to qualify for Scientist (Scholar). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Established a network of contacts. Gain 1 contacts. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Go undercover to investigate an enemy. |
3 |
26 |
A job goes wrong, forcing Alpha Alardice to flee off-planet. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Go undercover to investigate an enemy. |
5 |
34 |
Betrayed by a friend. One of Alpha Alardice's Contacts or Allies betrays Alpha Alardice, ending Alpha Alardice's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |