Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Ambrose Cruz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Rogue (Thief). |
2 |
24 |
Involved in the planning of an impressive heist. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
25 |
A police detective or rival criminal forces Ambrose Cruz to flee and vows to hunt Ambrose Cruz down. Gain an Enemy. |
4 |
25 |
Returned to Drifter (Barbarian). |
4 |
28 |
Offered job by a patron. Now owe him a favor. |
4 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
29 |
Failed to qualify for Worker (Citizen). |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
30 |
Attacked by enemies that Ambrose Cruz easily defeat. |
5 |
30 |
Gain Enemy if Ambrose Cruz don't already have one. |
6 |
33 |
Voluntarily left Barbarian |
6 |
33 |
Became a Citizen (Worker). |
6 |
36 |
Advanced training in a specialist field. |
6 |
37 |
Promoted to Citizen (Worker) rank 1. |