Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Moved to a new world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Angus Hawdon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Angus Hawdon fail to help. Gain an Enemy. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Spend several years jumping from world to world in Angus Hawdon's scout ship. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Angus Hawdon spend a great deal of time on the fringes of Charted Space. |
4 |
34 |
Gain a contact in an alien race. |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Angus Hawdon spend a great deal of time on the fringes of Charted Space. |
5 |
38 |
Angus Hawdon's ship is damaged, and Angus Hawdon have to hitch-hike Angus Hawdon's way back across the stars to the nearest scout base. |
5 |
38 |
Gain 2 Contacts. Gain 3 Enemies. |
5 |
38 |
Forced to muster out. |