Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Lost eye or limb. Owe 2,500 for medical bills. |
2 |
20 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
24 |
Severely injured. Fully recovered. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
26 |
Annie Olaughlin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Annie Olaughlin fail to help. Gain an Enemy. |
3 |
26 |
Annie Olaughlin's ship is damaged, and Annie Olaughlin have to hitch-hike Annie Olaughlin's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 1 Contacts. Gain 2 Enemies. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
30 |
Annie Olaughlin have no idea what happened to Annie Olaughlin – they found Annie Olaughlin's ship drifting on the fringes of friendly space. |
5 |
30 |
Failed to qualify for Flight (Navy). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Failed to qualify for Free Trader (Merchant). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
35 |
Annie Olaughlin do not know what happened to Annie Olaughlin. There is a gap in Annie Olaughlin's memory. |