Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
Nearly killed. Owe 3,750 for medical bills. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
26 |
Antone Stoker have no idea what happened to Antone Stoker – they found Antone Stoker's ship drifting on the fringes of friendly space. |
4 |
26 |
Became a Agent (Intelligence). |
4 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
30 |
Betrayed by a friend. One of Antone Stoker's Contacts or Allies betrays Antone Stoker, ending Antone Stoker's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
Antone Stoker is sent to a new community or parish to preach The Word among the poor. |
6 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
34 |
Continued as Believer (Missionary/Humanitarian). |
7 |
36 |
Victim of a crime |
7 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |