Archibald Chambers  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 38 M 7 (0) 6 (0) 7 (0) 2 (-2) 7 (0) 5 (-1)767275
Pathetic
 
Skills
Athletics 0
Broker 0
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Investigate 0
Persuade 1
Science (Life Sciences/Psionicology) 1
Seafarer 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 12
Scholar Scientist 01
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Barbarian 11
 
Name Type Affinity Enmity Power Influence Species
Dagmar Sweet Ally 3 0 4 4 Darmine (F/59)
Jonnie Harrison Enemy 0 4 2 4 Dynchia (M/49)
Jonnie Harrison is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Befriend a useful ally in one sphere. Gain an Ally.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 26 Gained a contact.
2 26 Forced to muster out.
3 26 Became a Scholar (Scientist).
3 28 Assigned to work on a secret project for a patron or organisation.
4 30 Voluntarily left Scientist
4 30 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 31 Archibald Chambers aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
5 31 Became a Drifter (Barbarian).
5 35 Find an Alien Artifact.
5 35 Promoted to Drifter (Barbarian) rank 1.
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