Armando Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 38 M 8 (0) 5 (-1) 4 (-1) 11 (1) 7 (0) 4 (-1)854B74
Gloomy, Extreme, Always Late
 
Skills
Animals 0
Astrogation 0
Athletics 0
Electronics 0
Engineer 0
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Persuade 0
Pilot 0
Profession (Worker) 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Drifter Wanderer 02
Entertainer Performer 01
Scout Explorer 01
Scout Courier 01
 
EducationGraduated
Merchant Academy Failed
 
Term Age History
1 18 Entered Merchant Academy with the Shipboard curriculum.
1 20 Study Melee (Bludgeon) as a hobby.
1 22 Dropped out of the merchant academy.
2 22 Became a Drifter (Scavenger).
2 23 Suffer from a life-threatening illness.
3 23 Failed to qualify for Worker (Citizen).
3 23 Switched to Drifter (Wanderer).
3 27 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 27 Became a Entertainer (Performer).
4 30 Armando Coleman is forced out because of censorship or controversy. What truth did Armando Coleman get too close to?
5 30 Became a Scout (Explorer).
5 31 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 31 Returned to Drifter (Wanderer).
6 33 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 33 Switched to Scout (Courier) with previous rank.
7 36 Perform an exemplary service for the scouts.
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