Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Armando Hughes foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Failed to qualify for Journalist (Entertainer). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Gained a contact. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Scout (Explorer). |
4 |
30 |
Armando Hughes's ship is damaged, and Armando Hughes have to hitch-hike Armando Hughes's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 6 Contacts. Gain 2 Enemies. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Armando Hughes aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Someone more charismatic but less devout than Armando Hughes has become Armando Hughes's superior. |