Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Severely injured. Owe 12,500 for medical bills. |
3 |
21 |
Became a Navy (Flight) with the new title Crewman. |
3 |
23 |
Vessel participates in a notable military engagement. |
3 |
25 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
25 |
Continued as Navy (Flight). |
4 |
29 |
Arther Aubert foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
29 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
5 |
29 |
Continued as Navy (Flight). |
5 |
30 |
Vessel participates in a diplomatic mission. |
5 |
33 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
6 |
33 |
Continued as Navy (Flight). |
6 |
35 |
During a battle, defeat or victory depends on Arther Aubert's actions. Arther Aubert actions lead to an honorabe discharge. |