Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Scholar (Physician). |
2 |
26 |
A disaster leaves several injured, and others blame Avery Sims, forcing Avery Sims to leave Avery Sims's career. Gain a Rival. |
2 |
26 |
Nearly killed. Owe 8,750 for medical bills. |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Avery Sims's ship or starport is destroyed by criminals. Gain them as an Enemy. |